![]() If you think that your enemy isn't coming for your target base, do it at home. Either before or after is fine, but remember, your whole tech tree, and your Tommies depend on that guy. Tommies have balls, don't sell them short.Īs soon as you're set down, and probably before you move, you can build an LT. ![]() You can take down a bike with the loss of one man. If you face someone who is mobile, pull back. Most of what your enemy will throw at you won't be as mobile as you are. It's very important to always be capping. Map control is key, and that site won't be able to be uncapped with a big truck sitting there glaring at the MGs drawing pictures in the dirt. They can't hurt you, don't waste your men. MG's, snipers, and bikes won't hurt your HQ - don't babysit it. Do the same for the Recon squad, once your HQ is set up. Queue up capping order, and just keep an eye on them in the map. ![]() Before you move your truck, always build support forces. To be the most prepared, SPREAD OUT YOUR FORCES. PE will come with G43's, Wehr will come with MG's and snipers. Add 5 command points - Player_SetResource(Game_GetLocalPlayer(), RT_Command, 5)Ĭheats work even with new Steam version.Your enemy will rush you.Increases popcap limit to 1000 - Player_SetPopCapOverride(Game_GetLocalPlayer(), 1000).Adds 9999 fuel - Player_SetResource(Game_GetLocalPlayer(), RT_Fuel, 9999).Adds 9999 munition - Player_SetResource(Game_GetLocalPlayer(), RT_Munition, 9999).Adds 9999 manpower - Player_SetResource(Game_GetLocalPlayer(), RT_Manpower, 9999).Display frame rate - statgraph_channel("fps"). ![]()
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